10 std::unique_ptr<PhaseState> m_phase_state;
11 std::unique_ptr<TableState> m_table_state;
15 std::shared_ptr<spdlog::logger> m_log = create_logger(
"SERVER");
24 void init(
const std::string &table_config_path,
const std::string &phase_config_path,
25 const std::string &game_state_config_path);