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Botball Game State
A game stared library for Botball, it helps model the table and different phases of the competition.
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This is the complete list of members for Phase, including all inherited members.
| execute(TableState &table, const std::function< void()> &action, const Socket &so) | Phase | |
| get_allowed_agent() const | Phase | |
| get_completion() const | Phase | |
| get_conditions() const | Phase | |
| get_done() const | Phase | |
| get_id() const | Phase | |
| get_points() const | Phase | |
| get_status() const | Phase | |
| get_time_to_completion() const | Phase | |
| Phase(const std::string &phase_id, const json &data) (defined in Phase) | Phase | explicit |
| set_status(PhaseStatus status) | Phase | |
| set_status(PhaseStatus status, const Socket &so) | Phase | |
| to_string() const (defined in Phase) | Phase |