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Botball Game State
A game stared library for Botball, it helps model the table and different phases of the competition.
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This is the complete list of members for GameState, including all inherited members.
| connect_client(const std::string &ip, uint16_t port) | GameState | static |
| connect_server(const std::string &game_state_config_path, const std::string &table_state_config_path, const std::string &phase_state_config_path) | GameState | static |
| GameState(TableState table_state, const Config &config, PhaseState phase_state) | GameState | |
| GameState(GameState &&other) noexcept | GameState | |
| mutate_shared_state(const std::string &key, std::any value) | GameState | |
| read_shared_state(const std::string &key) const | GameState | |
| run(const std::unordered_map< std::string, std::function< void()> > &actions) | GameState |