Botball Game State
A game stared library for Botball, it helps model the table and different phases of the competition.
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Client.h
1
#pragma once
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#include <Socket.h>
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#include <GameState.h>
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class
Client
:
public
Socket
{
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public
:
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[[nodiscard]]
GameState
get_remote_state
(
const
std::string &ip_address, uint16_t port);
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private
:
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[[nodiscard]]
GameState
parse_remote_state(json data)
const
;
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};
Client
Definition
Client.h:5
Client::get_remote_state
GameState get_remote_state(const std::string &ip_address, uint16_t port)
GameState
Definition
GameState.h:35
Socket
Definition
Socket.h:8
include
Client.h
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